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#361
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![]() It's amazing how many things I can accidentally break by introducing 1 perfectly innocent looking line of code.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#362
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![]() Can I ask what the line of code was?
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#363
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![]() Of course. The offending line was:
setAlpha( databaseEntry->getFloatValue( "Alpha" ) ); This just sets the alpha value for an entity based on the value in its database entry. Looks and sounds perfectly ok doesn't it? Too bad if a value in the database isn't specified it defaults to 0. ![]()
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#364
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![]() So the correction is just
if (databaseEntry->contains("Alpha")) setAlpha(databaseEntry->getFloatValue("Alpha")); else setAlpha(1.0); (tabs aren't showing up for some reason) ? |
#365
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![]() I could have done that but in this case I only needed that line of code for one thing so I moved the alpha value into the shader instead.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#366
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![]() This kind of goes with my last thing, but sometimes I wish I had another programmer to blame bugs on
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#367
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![]() by seeing this post you agree to not sue Soldak or join any class action lawsuits against us (this is a joke of course
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#368
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![]() Quote:
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Stephen A. Hornback |
#369
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![]() Quote:
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#370
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