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#24
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![]() I added an ambient occlusion kind of feature to Din's Champion. It turns out to be one of those rare features that makes the game look better and play better (it makes it easier to distinguish foreground from background blocks).
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
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