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  #821  
Old 06-12-2014, 05:10 PM
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Other than DoP, this is the most up-front coding I've done on a game (especially non-game code).
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  #822  
Old 06-13-2014, 10:37 AM
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Ever year, adjusting to the summer schedule with the kids at home all day and later hours is a pain.
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  #823  
Old 06-17-2014, 05:14 PM
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I just finished some tasks that should make outdoor levels look much less square and have more variety in size then in our previous games.
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  #824  
Old 06-26-2014, 03:16 PM
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Our next game uses elements of every game we have ever created, so I keep needing to figure out how things I created 7 to 9 years ago work.
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  #825  
Old 06-27-2014, 03:46 PM
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Our current project is starting to feel like a game now: monsters running around, items to collect, chests to open, and NPCs to recruit.
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  #826  
Old 07-04-2014, 12:31 PM
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Most of the infection stuff is implemented for the next game. I want a lot of it to be a surprise, but I think it's going to be fun.
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  #827  
Old 07-09-2014, 04:37 PM
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I think we had the first NPC death in the Zombie game today. The first death was by exploding barrels.
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  #828  
Old 07-15-2014, 02:35 PM
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I've decided that interviews are my kryptonite. Being an introvert, it is difficult to work up the motivation to work on them.
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  #829  
Old 07-15-2014, 04:57 PM
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A baby on my floor, trying to look cute by holding one foot and smiling, and staring at me like she wants something is distracting.
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  #830  
Old 07-17-2014, 04:27 PM
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It's July in Texas and it's 66F outside. I believe the world is ending.
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