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#61
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![]() Quote:
They do stack.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#62
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![]() Ok so suggestions, I said a little bit under the game engine on textures and things of that nature, so I won't repeat that here. I hinted at some thoughts I had though for other types of things.
#1) Weapon types: Spears, these would be a great weapon with a better range than one handed, equipping a shield with them should be possible. This would be the middle ground between large two handed weapons and the smaller one handed. You'd be able/need to add a spear specialty to various character classes but it would open up a Spearman character set which would be focused on forward arc damage, single target melee, or evasion/blocking. In a sense this is somewhat cosmetic, but it shouldn't be hard to add in some spear models, and the animation should be pretty basic. #2) This one is already there, you just haven't seen it in a sense. A pugilist/unarmed class or martial arts style class. Again it wouldn't be hard to come up with 3 variations (Brawler, Shaolin, Qi Mystic) With these classes gaining passives that make up for the lack of weapons. Maybe let them use a staff OR force them to use some kind of cestus. Character animations are already in so this would be very easy to add in. Another option would be a passive on each of these that gave some defensive and offensive bonus when no weapons were carrier, and used gloves defensive armor as a damage type. |
#63
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![]() Request: turning off summoning candles increases the time-to-ritual. Like add a minute per candle snuffed. I made it to the level with 3 minutes left on my clock and thought it would be very reasonable if they started their ritual and said "Wait! Someone's mucking with our candles!" and had to figure out which candle(s) to turn back on to re-start the ritual. lol
Won't imps run around snuffing the ritual candles? lol Ok, I don't really expect the monsters to help out with this one, but it would be funny. |
#64
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![]() If I hand my buddy a torch, it should affect the lighting. But it doesn't. Didn't Indiana hand a torch to his buddy? It worked in the movies....
And for something +30ish light it doesn't seem to do much anyway..... Spiders die with a plop that's pretty loud compared to other critters. |
#65
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![]() If I'm not mistaken, it appears that Din's Legacy resets the internet connection.
Go to any website with a large download. Start the download. Run dins' legacy. Check back in a few minutes and see if Din's Legacy has reset the internet connection. Thank you. |
#66
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![]() I've always wondered, is it intentional that some monster affixes have very short timers and disappear on expiration?
https://clips.twitch.tv/ArbitraryPro...OcelotPipeHype |
#67
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![]() Shadow, you should try 1Quest too.
I like it's a simple game, but very rich too. It has an excellent class&skill system. You must take it at itchio for only there is the very last version 1.04.003 (despite what the page tells), I don't think Steam have this version. https://ratzngodz.itch.io/1quest I was at the base of this last patch: " Patch notes Version 1.04.003 . Adjustments More complet tooltips for races and classes. . Bug fixes Lot of typos, corrected by a wonderful player: Vifarc ERISS. Lof of thanks! " It corrects almost of all the draws that the youtube reviewers had said. Last edited by Vifarc : 01-02-2019 at 08:09 PM. |
#69
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![]() Quote:
and Steam may have not the last 1.04.003 version, but itchio sure has it (I downloaded the game here, I don't use Steam), despite all both say their game is still at 1.04.000 Sure 1Quest is not your very style of games, but it is to be known, and it has dualwield lol (but it has no small left-hand weapon defense option) I guess, for the Steam reviews, the dev revenged and did not updated there lol. Last edited by Vifarc : 01-03-2019 at 03:34 PM. |
#70
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![]() Sick looking game. Going to try it out myself.
edit: Ahhh, saw the link in comments to kongregate verison. Played the game a long time ago. Indeed, pretty fun. Interesting how they tried to monetize it, haha. Last edited by Destro* : 01-03-2019 at 06:34 PM. |
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