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#11
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![]() Quote:
Not a fan of Steam. I'd do it if I had to — but it would be the ONLY game I'd have on Steam. Seriously. I'd do a closed alpha with your usual updates — and then all your alphas have to upgrade to the beta release, thus you no longer have to support progressively larger patches at that point. I'm pretty used to having to re-download a new full version of a game. If the intro screen could allow a simple message banner grabbed from the web: "Update available!" "Now in Beta — get the full Beta version!" that would be neat... and have a dismiss button. The "Not now, I just want to play dammit" option. |
#12
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![]() I would definitely interested in playing the alpha and providing feedback.
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#13
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![]() Maybe there could be done something in combination with the Patreons? *wink*
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#14
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![]() Anymore interest in allowing some of us into Alpha/beta?
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#15
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![]() Definitely. Right now we are in the middle of selling our house and moving, so I've been very distracted. Hopefully next week I'll get back to full-time work.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#16
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![]() I think you should do a alpha early access for Patreon subscribers above a certain tier. Then, you can do beta as a paid-for thing if you'd like once the alpha ends. It would be nice for your supporters and maybe even get a few more.
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#17
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![]() I mean, if you do begin letting people in early, I'd definitely be willing to host a game to try and see what the multiplayer is like early. Mainly cause I was a huge fan of Din's Curse and I'd totally be willing to buy this one early as all of your work is excellent.
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