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Mod to always drop 16 slot bags?
I recently got back into playing Din's Curse and I'm trying to make a mod where every monster I kill always drops a bag but I'm having trouble:
So I made modBags.gdb in /Database/Items Code:
modBags overrides BaseBag { Base BaseItem ItemType Bag BaseOnly 1 ModifiersAllowed 0 LevelRequirement 1 ModelName Models/Items/bag.mdl UseModelName Models/Items/Items/bag.mdl DropSoundName Sounds/Items/bag.wav } modBags overrides Bag7 { ItemLevel 1 Size 16 SpawnChance 100.0 } Code:
modBags overrides SpawnSystem { ItemNormalChance 100 ItemCommonChance 15 ItemUncommonChance 100 ItemRareChance 100 ItemVeryRareChance 100 ItemSetChance 100 ItemUniqueChance 70 ItemArtifactChance 25 ItemLegendaryChance 25 } Not sure what I'm doing wrong? I would just like the monsters to drop bags without affecting the drop rates of anything else (I'm not looking for more Legendaries or for it to suddenly get in the way of Legendaries dropping for example). Last edited by Anotheragain : 01-10-2019 at 05:20 PM. |
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