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  #1  
Old 04-15-2013, 09:21 AM
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Default Drox Mod SDK

We have finally released a Mod SDK for Drox Operative. It's a fairly small download over on the Drox Operative mod page. The SDK has a lot of documentation on how to mod Drox Operative, a few example mods, and a few tools (font/model related).
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  #2  
Old 04-16-2013, 01:26 PM
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Tyrax Lightning Tyrax Lightning is offline
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Hmm... the Font & Model Tools... how does one go about actually using them correctly...? & can the Model Tool be used to create Custom Models, like say, for Mod Fighter Bay Ships...?
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Old 05-09-2013, 08:48 PM
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Quote:
Originally Posted by Tyrax Lightning View Post
Hmm... the Font & Model Tools... how does one go about actually using them correctly...? & can the Model Tool be used to create Custom Models, like say, for Mod Fighter Bay Ships...?
If you have 3d studio max 5 (up to 9) you can create new meshes and animations. Tools and documentation here:

http://www.soldak.com/files/DroxSDK1000.zip

If you have any questions regarding mesh creation, don't hesitate to ask.
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Old 07-13-2019, 05:31 PM
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Evander Evander is offline
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A quick question.

I've tried to mod the game and add +5 light slots (30-34)

I've moved race specific slots to 35-39.


Now the race specific slots do not show.
Is the max number of SlotIndex hardcoded again?
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Old 07-15-2019, 11:25 AM
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It is very possible that there is some hardcoded stuff with the equipment, but also equipment.mnu references slots that might need to be modified.
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  #6  
Old 08-12-2019, 05:33 PM
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Evander Evander is offline
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Any chance you ever make slots softer?
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