#1
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Drox Mod SDK
We have finally released a Mod SDK for Drox Operative. It's a fairly small download over on the Drox Operative mod page. The SDK has a lot of documentation on how to mod Drox Operative, a few example mods, and a few tools (font/model related).
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2
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Hmm... the Font & Model Tools... how does one go about actually using them correctly...? & can the Model Tool be used to create Custom Models, like say, for Mod Fighter Bay Ships...?
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#3
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Quote:
http://www.soldak.com/files/DroxSDK1000.zip If you have any questions regarding mesh creation, don't hesitate to ask. |
#4
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A quick question.
I've tried to mod the game and add +5 light slots (30-34) I've moved race specific slots to 35-39. Now the race specific slots do not show. Is the max number of SlotIndex hardcoded again? |
#5
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It is very possible that there is some hardcoded stuff with the equipment, but also equipment.mnu references slots that might need to be modified.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#6
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Any chance you ever make slots softer?
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