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#1
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I was wondering how I could modify the HUD in the game. Basically I just want to be able to shrink some of the icons and bars so that the interface is more immersive for me. I'm a noob when it comes to modding, but I follow instructions quite well.
![]() -TK |
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#2
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no, i don't think you can. it's not controlled by the assets files.
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#3
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Actually you can modify most of the UI if you wanted to. You would need to change the mnu files in the UI directory. Which one really depends on what you want to change. The main hud when you are playing the game is in game.mnu though.
Just make sure you are using the latest version of the file you are modifying (from assets003.zip if it is there, otherwise from assets001.zip) and the loose mnu files end up in the Assets/UI directory. Also from the console in the game (hit ~), you can type in reloadMenus to reload the menu files whenever you have changed something so that you can instantly see your changes. Note: this is a developer tool so I don't guarantee it will work perfectly. ![]()
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion Last edited by Shadow : 04-09-2008 at 09:16 PM. |
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#4
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Thanks a bunch. I'm gonna fiddle around and see what I can do.
-TK |
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#5
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Quote:
) but I always find it frustrating to tinker with something when I have to shutdown and restart completely to see my mistakes.
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//TODO: Insert witty one-liner here. |
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#6
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There are 2 other reload commands: reloadShaders and reloadExtension <extension>.
reloadShaders - will reload all of the shader files (Shaders directory) reloadExtension <extension> - will reload most any other types of files ex. reloadExtension mdl This will reload all of the mdl files (model definition files). Note: this unfortunately won't work for gdb files which is mostly why I haven't mentioned these commands before now. The gdb files contain data that is used/replicated throughout the game and aren't really reloadable.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
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#7
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Oh, bummer. That's alright though. Reloading the models might come in handy anyway. (if I ever learn how to build 3d models more complex than a cube anyway
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//TODO: Insert witty one-liner here. |
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#8
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Oh, I forgot there is also a reloadTranslations command, although no one here probably needs to use it.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
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#9
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Is there anyway to turn off the popups on the skill/item bar?
Great game BTW...It's my favorite for the last couple months, can't stop playing...Kudos to the Programmer!!! ![]() |
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#10
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Popups? If you mean the tutorial help, I seem to recall there's a disable checkbox right on the tutorial window.
Oh, you probably mean the mouseover popup windows. Not sure about that one, but I bet you can.
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//TODO: Insert witty one-liner here. |
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