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#1
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![]() The general "drain them dry" philosophy of Drox 1 seem to still apply. Set a race up to alliance then they'll just let you take all their credits with repeated demands, no matter how much they have.
Would recommend a time-out on demands, maybe something like 5 minutes as a nice band-aid. As a potential "fix" I would just have them declare war (or something like a 1000% penalty from a normal demand) on any follow-up demands. |
#2
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![]() This same technique works pretty well even when they're at war with you.
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#3
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![]() In 0.905, this will no longer work when they are at war with you at least.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#4
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![]() Even if you just sell them tech and planet info you dry them up super fast and this is supposed to be one of the "legit" methods. Primitives never have enough credits for all the tech I can sell them.
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