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#11
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![]() I ran into a problem with Jaggedcraze the Bleeder. I had a stage 1 infection at the time. He was beating on me and I could do magic damage, but my physical attacks did no damage whatsoever. I would guess he was a zombie dark elf, but I don't know for sure.
Also, when I'm on the screen to trade with the other clans, I click down through the inventory until I find the item I want, then I select it. Then the list resets and I have to click all the way down the list again. Can you have the cursor stay where it was, rather than resetting when I select something? |
#12
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![]() Quote:
Seems like you've had some issue I've had word for word. I've resorted to same tactics to try to get past them but it's frustrating. I'm attaching my saves, i not sure which files to zip up. i zipped up all ones except for files of my other character since it made zip too large. EDIT; forgot to mention, this is the new area i started and it's first zone off my clan town, can't miss it. try taking 2 of my npc's which i think they are well geared for their level as far as auto equipping goes and fight in that zone a bit, my char has been handling everything else just fine except for the poison cloud stuff. Also just remembered i had sent a hunting party of 5 npc's also to the area, probably all dead or almost dead, completely forgot about them. EDIT 2: my bad it's actually "wasteland" area, 2nd area from my town, looked same i didn't realize i was in the 2nd area. but you should see what i'm talking about.... look at damage i take against all mobs there, not too bad, then walk into poison cloud created from killing those things. i just tested it again and twice in a row died within 2 seconds. Last edited by Zengrath : 10-28-2015 at 11:41 PM. |
#13
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![]() This may be confirmation bias, but it seems to me that when my ego weapon upgrades from killing, it gains +1 to max damage, and when I upgrade it at the crafting station, it gains +2.
Maybe it's worth looking into? If it is really working that way, it gives a perverse incentive to run back to town instead of fighting. Of, course, it may be just coincidence. --------------- My companions keep attacking environmental hazards: exploding barrels, poisonous mushrooms, etc... The higher level the area, the less survivable this becomes. Three poisonous mushrooms can kill a player character in two ticks even below level 25. I do not want to lose a hardcore character because one of my companions has decided to make a pretty green cloud by blowing up a mushroom. Please make sure that companions DO NOT attack enviromental hazards unless the player does... maybe not even then?
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No good deed goes unpunished... Last edited by Tuidjy : 10-29-2015 at 04:55 PM. |
#14
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![]() Quote:
My clan also likes to destroy my statues in town for some reason. |
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