![]() |
![]() |
![]() |
![]() |
![]() |
#1
|
|||
|
|||
![]() Hi Shadow,
I haven't looked at the data for this game in a long while. Is it possible to redesign the uniques beyond naming and perhaps icons: 1. Change the number of properties, the range of properties? 2. Make some properties fixed? 3. Grant a skill on an item? |
#2
|
|||
|
|||
![]() Also do you think it's possible to add One-Handed Wands and Shields for the Mage class?
|
#3
|
||||
|
||||
![]() You can definitely add, remove, or change all of the fixed properties on the unique items. I don't believe DoP had any skills you could add to the items.
You can let a mage use a shield just by adding ItemRequirement Shield to the mage class. You might be able to make a wand class that only a mage can use. Instead of using something like a WeaponAxe ItemRequirement you could try something like ItemRequirement Mana instead.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#4
|
|||
|
|||
![]() Oh cool thanks
![]() Pffft I played this quite a lot, and only just noticed that some bosses have a casting bar and Earthquake seemed to interrupt it ![]() ![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|