Originally Posted by Zengrath
What are the mechanics for causing party members to flee? Everytime i've taken party members with me in dungeons they fight for a few minutes then suddenly flee every time i engage any enemy after that point, i end up just sending them back to camp as they then seem useless. I'm playing by myself most of time due to this letting my clan stay at home. i'm still only on my first game and few hours in, maybe this gets explained later or they get better or maybe there is a game mechanic i'm missing that would explain this and allow me to fix it?
It would be SO HELPFUL if the sounds your members made while fleeing weren't the same sounds that people you need to rescue make. I can't tell you how many times I thought there was another person around and it turned out to be my own party members with a Fear effect. Ugh.