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#1
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![]() Which is not the same as losing.
So, I made a mod to disable fear, legend and economic wins because I got tired of winning by accident while I was in the middle of something. But ideally I want a some way to choose when and if I win (once conditions are fulfilled, of course). Is there an interest on the part of the developer to implement such a system? |
#2
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![]() Is it possible to get rewards and notifications for every type of win in the sector? Or is there a single "win state" that gets triggered as soon as any type of win is achieved, and all of the other win types get disabled?
If I get an economic win, I'd still like to try for a guild win, for example, and get the associated reward chests for each. This may already be the case but I haven't tried it out. If it's not the case, it seems like it would be a simple fix, since the developer just has to keep the other win types enabled instead of disabling them after the first win state is triggered. This way, you can win the way you want, regardless of the other objectives. Last edited by SirReptile : 10-11-2021 at 05:28 AM. |
#3
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#4
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