Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Din's Legacy > Din's Legacy
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #101  
Old 03-28-2019, 03:12 PM
Bluddy Bluddy is offline
Legend
 
Join Date: Jan 2011
Posts: 2,062
Default

Quote:
Originally Posted by Bluddy View Post
Gates seem to sometimes spawn in multiples on the same spot. I posted a picture on discord (it's too hard to post a high-res image here).
As mentioned on discord, is there a chance that the gate is created at every heightmap level, causing a stack of gates with only the top one poking out?
__________________
Mods: DC Balance UI | DoP UI | Drox Guild Time Silence | DL Texture | Join our Discord!
Reply With Quote
  #102  
Old 03-28-2019, 04:37 PM
rainbow rainbow is offline
Expert
 
Join Date: Nov 2010
Posts: 50
Default

I like the new log doors. Would you please make them impossible to be destroyed? Sometimes, they disappear.

Thank you.
Reply With Quote
  #103  
Old 03-29-2019, 11:58 AM
Bluddy Bluddy is offline
Legend
 
Join Date: Jan 2011
Posts: 2,062
Default

Quote:
Originally Posted by Bluddy View Post
It doesn't seem like you can donate to NPCs right now.
Correction: you can only donate to an NPC in your party, which doesn't seem like the intended functionality.
__________________
Mods: DC Balance UI | DoP UI | Drox Guild Time Silence | DL Texture | Join our Discord!
Reply With Quote
  #104  
Old 03-29-2019, 12:01 PM
Bluddy Bluddy is offline
Legend
 
Join Date: Jan 2011
Posts: 2,062
Default

Quote:
Originally Posted by Bluddy View Post
Gates seem to sometimes spawn in multiples on the same spot. I posted a picture on discord (it's too hard to post a high-res image here).
I've now seen this happen consistently.

I keep on discovering abandoned adjacent towns with no people. I'm not sure if it's a bug or not. My sense is that there are supposed to be people in these towns but something is bugged. These towns are the ones that generate the buggy gates with multiple labels.

Also, your party members have lost the ability from Zombasite to heal themselves with a lifestone/healthstone when you do as well. They just stand around doing nothing.
__________________
Mods: DC Balance UI | DoP UI | Drox Guild Time Silence | DL Texture | Join our Discord!
Reply With Quote
  #105  
Old 03-29-2019, 05:33 PM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
 
Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,828
Default

Quote:
Originally Posted by Bluddy View Post
Correction: you can only donate to an NPC in your party, which doesn't seem like the intended functionality.
Yeah, I tracked this one down and it should be fixed in today's build.

Quote:
Originally Posted by Bluddy View Post
I've now seen this happen consistently.

I keep on discovering abandoned adjacent towns with no people. I'm not sure if it's a bug or not. My sense is that there are supposed to be people in these towns but something is bugged. These towns are the ones that generate the buggy gates with multiple labels.

Also, your party members have lost the ability from Zombasite to heal themselves with a lifestone/healthstone when you do as well. They just stand around doing nothing.
Yeah, I'm also thinking it is empty town related.

Someone else mentioned the NPCs not healing themselves correctly and I should also be fixed in today's build.
__________________
Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
Reply With Quote
  #106  
Old 04-01-2019, 10:15 AM
Bluddy Bluddy is offline
Legend
 
Join Date: Jan 2011
Posts: 2,062
Default

Are there missions to take out specific clans? Because I think that would be pretty cool.
__________________
Mods: DC Balance UI | DoP UI | Drox Guild Time Silence | DL Texture | Join our Discord!
Reply With Quote
  #107  
Old 04-01-2019, 02:13 PM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
 
Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,828
Default

Quote:
Originally Posted by Bluddy View Post
Are there missions to take out specific clans? Because I think that would be pretty cool.
There are actually 2 of them.

1) Fall of an Empire - 1 evil clan type that has multiple towns and you have to destroy all of them.

2) Conquest - normal world with clans, must destroy a random clan
__________________
Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
Reply With Quote
  #108  
Old 04-01-2019, 03:55 PM
Bluddy Bluddy is offline
Legend
 
Join Date: Jan 2011
Posts: 2,062
Default

Quote:
Originally Posted by Shadow View Post
There are actually 2 of them.

1) Fall of an Empire - 1 evil clan type that has multiple towns and you have to destroy all of them.

2) Conquest - normal world with clans, must destroy a random clan
Cool! That sounds great.

I can think of one more cool variation, which is to protect another clan. You'd then be technically responsible for your own quests as well as theirs.
__________________
Mods: DC Balance UI | DoP UI | Drox Guild Time Silence | DL Texture | Join our Discord!
Reply With Quote
  #109  
Old 04-01-2019, 05:28 PM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
 
Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,828
Default

Quote:
Originally Posted by Bluddy View Post
I can think of one more cool variation, which is to protect another clan. You'd then be technically responsible for your own quests as well as theirs.
There is a protect clan scenario. You and they start in the same town and you have to solve all of yours and their quests.
__________________
Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
Reply With Quote
  #110  
Old 04-02-2019, 08:31 AM
Bluddy Bluddy is offline
Legend
 
Join Date: Jan 2011
Posts: 2,062
Default

* Is there a reason skills are missing on the skill tree when choosing a specialty? For example, when I create a Necromancer, the Raise Dead skill is missing.

* The Behind Enemy Lines scenario is far too difficult. You encounter a ton of enemy bosses with virtually no chance of stopping them.

* I don't think I've ever seen a secret wall revealed by pulling a switch in any of the games. Would be a nice touch.
__________________
Mods: DC Balance UI | DoP UI | Drox Guild Time Silence | DL Texture | Join our Discord!
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 06:15 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.
Copyright © 2007 - 2023 Soldak Entertainment, Inc.