Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Drox Operative 2 > Drox Operative 2
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Thread Tools Display Modes
Old 08-21-2021, 10:41 AM
eSmokefish eSmokefish is offline
Join Date: Mar 2014
Posts: 5
Default Trusty Patches the Scavenger's Modification Warehouse

Since there is currently not a dedicated modding sub-forum for Drox 2, I'm afraid this was the best place I could find!
Just dropping a few small mods I cobbled together, as I figured there might be others that might like them too.

To install the mods, just drop the zipfile without unpacking them in the Assets folder wherever you got Drox Operative 2 installed.
If you got the game through Steam: Right click Drox 2 > "Properties..." > Local Files > "Browse...", and you should find the folder there.
It is usually a good idea to start a new ship when adding mods to the game, as results might be unpredictable otherwise.

As a proud and honorable Scavenger Agent, and not the least bit amoral or suspicious of character, I am not to be held accountable for
any unforeseen consequences from the improper application of my perfectly operational and thoroughly tested goods and services.

"Skills 4 Less"
Changes the amount of Skill Points gained per level from 2 to 5, and also removes the extra points cost per Skill Level.

"Faster Levels 50%"
Cuts the XP needed per level by 50%, a mod from Drox 1 with a slight tweak. Original mod here.
Credit goes to joku for the original, and for being used as subject for reverse engineering purposes so I could dust off my old modding habit.
Addendum: It seems the original creator, joku, chose 15% less for a reason and with much wisdom. Be aware, the levels will come FAST with my version!

"Bonus Strucutral Perk Boost"
Just a quick experiment, simply gives the Strucutural Perk a hefty boost to its values, as I found the original regen benefits very lacklustre considering the amount of armor and structure one can have at those crew point levels.
Attached Files
File Type: zip (463 Bytes, 21 views)
File Type: zip (418 Bytes, 17 views)
File Type: zip (335 Bytes, 15 views)

Last edited by eSmokefish : 08-21-2021 at 11:08 AM.
Reply With Quote
Old 09-27-2021, 07:28 PM
firecat666 firecat666 is offline
Join Date: Apr 2015
Posts: 25

There's some old mod from Drox 1 I had that makes crew and doomsday weapons stashable and it works fine in Drox 2, so I want to leave it somewhere. I'm not even gonna attach a file because it's so short, just save the following lines as a .gdb file, zip them and follow the instructions in the OP.

BaseCrewStashable overrides BaseCrew
NoStash 0
BaseWeaponDoomsdayStashable overrides BaseWeaponDoomsday
NoStash 0
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

All times are GMT -4. The time now is 01:38 PM.

Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.
Copyright 2007 - 2023 Soldak Entertainment, Inc.