Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Zombasite > Zombasite
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 03-08-2019, 11:41 AM
Bluddy Bluddy is offline
Legend
 
Join Date: Jan 2011
Posts: 2,062
Default Heavier Town management

So this thread on Steam suggested something that I think is worth considering for a next game.

Right now Zombasite has very primitive town management. You place people in houses (for some reason they don't go into houses themselves), and you can rebuild houses in quests.

It would be worth considering a full melding of the town-building genre into ARPGs. This would mean actually building houses, expanding the settlement, assigning NPCs jobs in town, and having a full economy of sorts. Protecting incoming caravans etc. Basically mayor + protector.

It also might be worth scaling back some things at first to accomplish this: other clans can be taken away, because getting them to build effectively might be too hard.
__________________
Mods: DC Balance UI | DoP UI | Drox Guild Time Silence | DL Texture | Join our Discord!
Reply With Quote
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 08:30 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.
Copyright 2007 - 2023 Soldak Entertainment, Inc.