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#1
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Good work :D
Hi1
I really enjoy with this little demo.. good work! Some random ideas: - translations: open translations to community will really make your game more famous! (i'm from Italy, for example ) - combat animations: kivi only use his sword.. i think that more, more and more attack animations will be the difference! - another bonus: -- why not a small-teleporter bonus, in a random direction? -- a fake kivi that can explore doungeon, like a shadow? - using of 3d: graphics are good, but why you don't include in the game more 3-d elements? For example: a top-down trap that you can disarm (ehy! disarming trap is possible?) or if you fail, kivi fall in another sub-level? - rotating walls: not only "illusion wall", but if kivi push on a wall, the wall rotate - destructible enviroment: can kivi destroy walls? barrel is not enough for me! with a special bonuses, why not let kivi destroy walls, fireball-launch-trap or so on? - combat movement: if kivi can push enemies, for example, into pit, or so on (mega-moster dragon-like that can with his wings push away kivi?) - torch: is useful to turn on or off? - when i see on the ground a bonus, i cannot see his descriptions.. can i drop bonuses? - more secrets and SS ! :P - more weapon.. and what about armor or something else equipment? - a really evil trap: a trap that resurrect all enemies killed in a level, so kivi can look bak and kill again! - point multiplier, for example: with a particular combo, i can have a x2, or x2.5 bonus multiplier - i think that kivi's healt and mana will be stay on the bottom part of the game window, like in diablo, for example? (or maybe a ui customization ) - some npc that i cannot kill, but i can imprison ? using lever or so on? - alternative path into maps!! not one only path. For example: A -> B --> current level A -> path choice -> C -> B -> D -> B I my choice was C path in one path, i cannot go back (a collapse in a cavern?). In another game i can choice for path D, and so on - using secrets.. not only room, but secret path in a level! - there is no award to find first time all secrets in a level? - why not using internet to upload in a commond board my char, my awards and so on? ok, stop |
#2
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I Quote:
http://www.soldak.com/forums/showthread.php?t=1085 what is speaking about a world-map, like in doungeon keeper, for exaple, no ? |
#3
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i like bestiary, but why not add a full "Codex", with:
- places - bestiary - history - npc and so on ? |
#4
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i read here:
http://www.soldak.com/forums/showthr...?t=1009&page=3 that you don't think that random map will be a good choice for Kivi.. i think that you can add a sort of "skirmish mode", where system create a random level, and player can explore it.. but in addition to normal levels, no ? |
#5
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Quote:
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In general, they are just ambient objects. Quote:
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BTW, lists like this is why the mod stuff excites me a lot for this game. We might not have done a lot of this or might have only done some of these things occasionally, but most of them are easily done in the engine. There are going to be a bunch of really cool adventures, classes, and items created by all of you.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#6
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thanks for your responses
and.. the last level is really good |
#7
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first time i played it and it's quite difficult but yet the level was good also.
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