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  #2051  
Old 11-11-2022, 04:43 PM
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Strange thing with the next game is I currently have 3 different modes it can draw the blocks in (3d with perspective, 3d, and 2d) and right this second, 2d mode without slopes looks the best.
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  #2052  
Old 11-12-2022, 04:27 PM
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I improved the blending on slopes today but so far only in 2d mode. The 2d mode keeps looking better and better than the 3d versions. By 2d/3d mode, I just mean how the blocks of the world are drawn (basically square or cube).
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  #2053  
Old 11-15-2022, 02:40 PM
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I skipped it a while back, but I now have entities drawing correctly with all of the new lighting stuff in the next game.
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  #2054  
Old 11-16-2022, 12:57 PM
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I've started working on simulating liquids for the next game. When this type of game doesn't have water I personally really miss it.
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  #2055  
Old 11-17-2022, 04:49 PM
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I'm leaning towards actually going with 2d blocks instead of 3d for the next game. The 2d blocks look better and are even a bit faster.
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  #2056  
Old 11-18-2022, 04:28 PM
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I now have liquids working pretty well in the next game.
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  #2057  
Old 11-22-2022, 03:07 PM
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I now have lakes generating at world generation for the next game. I'm a little surprised how much they improve the looks of the map.
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  #2058  
Old 11-23-2022, 03:13 PM
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Drox Operative 2 is currently at its highest discount ever (25% off) on Steam, GOG, and Humble!
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  #2059  
Old 11-28-2022, 01:38 PM
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You can now drown in the next game.
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  #2060  
Old 11-29-2022, 03:53 PM
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Lava and acid liquids now do damage in the next game. So when people ask me what I've been working on lately I can say I've been adding new ways to kill the player.
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