#2061
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I updated my todo list for the next game today. I'm definitely still in the phase where my todo list just gets longer and longer.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2062
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I added slippery and sticky blocks to the next game today. Ice and tar are the first of each, but there will probably be more.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2063
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I've run into an interesting decision for the next game. What happens when you start a level 100 world, the starting area is a forest, and you start mining? Is it basic level 1 dirt? Do basic blocks scale with the world level? Or are there several dirts with different names?
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2064
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What game designers research is sometimes strange. The last couple days I've basically been researching dirt. Yes, dirt! Last week I was working on ways to kill the player. This week I'm working on dirt.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2065
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I added a bunch of dirt, mud, clay, sand, snow, and slush blocks to the next game today.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2066
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Kind of funny you mention dirt. For my fantasy writings, I had to lookup the same thing and I found it pretty surprising how hard it was to actually find a straightforward conclusive definition of the layers of the earth from topsoil to bedrock. Really interesting stuff, lol.
Also, I do hope I can harvest some ridiculously excessively named dirt in the next game, like 'Shadow's Divine Soil of the Forgotten Plane". Can't wait to see how these systems play out! |
#2067
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Yeah, while researching I was looking for names of different dirt but couldn't find any. I finally did find out that there are around 30 classifications of dirt and even found some government pdf about dirt classifications that was 886 pages long.
Basically at the end I found WAY more information than I thought I would, but found almost nothing helpful to what I wanted.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2068
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I added arctic, swamp, quarry, inferno, and wastelands (toxic) biomes to the next game today.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2069
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I added a bunch of different types of stone to the next game today (sandstone, marble, granite, gneiss, etc).
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2070
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Today I added several dangerous blocks to the next game that when you mine them you get a base block and some liquid leaks out. The safest version of this is tar which results in clay (that you can pick up) and oil (on the ground).
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
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