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  #2071  
Old 12-27-2022, 04:32 PM
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I'm back to work after a week off, trying to get caught back up on things. I hope everyone has been having a good holiday season!
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  #2072  
Old 01-12-2023, 04:30 PM
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It's much easier to work when there are no kittens lying in the middle of your desk.
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  #2073  
Old 01-17-2023, 04:54 PM
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There are now loose solids in our next game. If something disturbs them they will fall and bury things.
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  #2074  
Old 01-19-2023, 01:30 PM
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Our next game now has gases to go along with liquids and loose solids. The first up are smoke (suffocation) and poison (damage over time).
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  #2075  
Old 01-27-2023, 03:37 PM
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This has been a long week of mostly working on tax related stuff. I'm looking forward to next week when I can actually work on the next game again.
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  #2076  
Old 01-31-2023, 12:14 PM
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I could really easily name the next game Din's Curse 2 and be done with it, but I worry that it is too different from the original.
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  #2077  
Old 02-04-2023, 07:26 PM
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Quote:
Originally Posted by Shadow View Post
I could really easily name the next game Din's Curse 2 and be done with it, but I worry that it is too different from the original.
Given how beloved Dinís Curse is among your fans, it might be best to save that name for a true sequel. Fans will appreciate this game more with a new name, and they will appreciate Dinís Curse 2 more if it meets their expectations for what a true sequel should feel like.
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  #2078  
Old 02-08-2023, 04:56 PM
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It is interesting how good backgrounds can make a side-view game look so much better.
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  #2079  
Old 02-10-2023, 04:35 PM
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I finally added platforms today that can be placed by the player in our next game. Makes building or just moving vertically in general much easier.
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  #2080  
Old 02-12-2023, 01:51 AM
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I kind of agree. This sounds like a different genre and thus different series deserving of its own recognition, glory and fame.
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