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#1
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![]() Patch 0.928 of Zombasite is available over on the Zombasite patch page. Changes can be read here. This patch adds quest histories, trees now fade out when in way, fixes a major slowdown, gods now take a more active role, and fixes a bunch of other minor issues.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2
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![]() I am still getting enemies that appear golden on the minimap. So far, it's been cruel Torvas.
My clan members in my party still refuse to heal at allies' healthstones.
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No good deed goes unpunished... |
#3
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![]() I've seen gold Torvas too. I was wondering if it was tied to some kind of taunt effect granted to the monsters, since the gold outline seemed to only pop up while I had a taunt debuff active on my character.
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#4
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![]() Are these in new worlds since yesterday's patch? If not, they might just be monsters spawned in before.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#5
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![]() New worlds. Even new characters :-( My loner guys have been dying like flies, so now I am trying a loner gal. Maybe I will be more careful with her.
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No good deed goes unpunished... |
#6
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![]() If you use arcane essence on a gemstone, it adds a prefix and/or suffix to the gem but doesn't change the abilities any.
Also, if you use arcane essence on a relic, it adds abilities but they seem specced to a level 1 relic. I get +1 defense, +1% minion armor and so forth. |
#7
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![]() I'm getting skeleton knights (the guys with sword & shield) who are green (marked friendly). They attack me, but I can't attack them with auto-attacks - only special attacks. My party members attack them as normal.
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#8
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![]() When you use "arcane essence" on the highest level potions, the essence is consumed, but the potions are not improved. It's adding insult to injury, considering how badly the performance of zombie resistance potions degrades once you surpass their maximum level, i.e. when you are level 92 trying to cure yourself with a level 72 potion.
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No good deed goes unpunished... |
#9
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![]() I am still getting guards that require levels above 100, namely 103. I think level 100 should let you use anything.
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No good deed goes unpunished... Last edited by Tuidjy : 04-19-2016 at 01:45 AM. |
#10
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![]() Would like to report encountering undead knights (flying disembodied armor guys with sword and shield?) with brown highlights too - and my Nemesis messaging me:
Quote:
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