#1
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In-progress screenshots of next game
I posted 3 screenshots related to the next game to show some of the progress. The 1st is a Zombasite reference shot, the 2nd shows the color/art style changes, and the 3rd shows the new terrain height stuff.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2
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Thanks so much for doing this. The terrain height really adds a lot of depth to the way the scene looks.
Also I am glad you've chosen to be a bit more colorful with the art. I went back to Depths of Peril recently, and it is striking how much more colorful that game is than your others. In my opinion, it is your best looking game even though it doesn't have the more recent technological advancements you've added to the engine. The foliage in these alpha screenshots reminds of Depths of Peril, in a good way. |
#3
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The terrain height variation looks great -- I'm excited to see how it looks in motion!
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#4
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Looks very nice in the screenshot. The new height system gives the game a more realistic environment look.
Regards Flea |
#5
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Would you ever consider back-porting the terrain height to Zombasite, or would that be a ton of work?
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#6
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It probably wouldn't be a huge amount of work, but I do need to encourage people to buy the latest game.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#7
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Understandable. Well maybe one day after the next game is out and you’ve moved on to a new engine and game you could do it for fun. Sort of like updating a cult classic.
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