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#1
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![]() Patch 0.901 of Din's Legacy is available (Steam only still). Changes can be read here.
This patch adds Steam cloud support, improves the graphics in many ways, polishes the UI some, and fixes a bunch of smaller issues.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#2
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![]() I get 29-33 fps in town with a GTX 970 and shadows on. Performance is slightly worse this patch, I think. Outdoor areas are a real drain.
Last edited by Castruccio : 07-19-2019 at 08:58 PM. |
#4
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![]() I get ~10 more FPS with shadows off in the same area, more or less. This surprised me, as I had expected more. Outdoor areas are what do it. Dungeons are great. I haven't tried fiddling with the amount of vegetation, etc outside.
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#5
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![]() Our games are usually CPU bound so the 970 part might not matter. What's your CPU?
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#6
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![]() i7 2600. Older, but not incapable by any means. Still runs most new AAA games well. May need to upgrade it? The slowdown happens mostly in cluttered areas.
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#7
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![]() I don't think upgrading will help that much -- CPUs are pretty much stuck performance-wise, and the game isn't very multi-threaded. Compare the performance of the game (without shadows) to Zombasite on your machine. I think the height map has impacted performance significantly, but there could be other things going on as well.
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#8
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![]() Just to pitch in with my own stats... on my pretty good desktop machine that can handle most AAA games at 1080p:
In Zombasite (no shadows since they're gone in the last patch), I get a minimum of 42 fps with lots of monsters around, and around 50fps with low numbers of monsters. It seems the main factor is being outside and having lots of monsters in view. In DL without shadows, I get a minimum of around 30fps with lots of monsters around, and around 45 fps with no monsters. So we're already at the borderline level. Adding shadow maps reduces the minimum to 20fps, and the best case (no monsters, but outside) to around 32 fps. |
#9
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![]() Quote:
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#10
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![]() my cpu is always at 95+% in single core. and i have 3.6ghz..
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