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#1
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![]() Patch 1.004 of Drox Operative 2 is now available on the Drox Operative 2 patch page. Changes can be read here.
This patch decreases the cost of skills, fixes consumables moving on the hotkey bar, opens up next challenge sector for all characters when one is won, and fixes a few more minor issues.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2
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![]() After patch, one of my ships, 21 level now have negative 19 skill point.
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#3
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![]() Have you done any modding or save file editing?
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#4
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![]() Modding something like that in database
ModCrewPointsPerLevel overrides GameSystem { AttributePointsPerLevel 5 //Default 5 LevelsBetweenSkillPointRaises 25 SkillPointRaise 2 } |
#5
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![]() The hotbar issue seems to be fixed for most consumables but still affects doomsday weapons.
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#6
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![]() Sometimes quest rewards give normal items despite the quest saying they give common or uncommon items as rewards.
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#7
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![]() Now I have also set the item filter in game to not show normal items. Sometimes random items dropped by enemies are color coded to common but when you pick them up the color and description show that they are normal. Dropping the item again shows the common color when it is in space.
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#8
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![]() Can you email me the character in question and the mods you are using?
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
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